Derek Stewart
Gameplay & Cinematic Animator
Seattle, United States
Summary
Like Dr. Frankenstein with 3D puppets, a Principal Animator with 15+ years in games and animation, including nearly eight bringing iconic franchises to life in Unreal Engine 5, from gameplay that feels great in the hands to cinematics that stick in the memory. Fluent in Maya, MotionBuilder, and MetaHuman facial capture, with a knack for quick iteration, tight collaboration with engineering and design, and a polished result players can feel.
Skills
Illustration3D AnimationCharacter AnimationPhotoshopCartooningAfter EffectsTraditional ArtTraditional AnimationDigital IllustrationFlash AnimationpinupFinal Cut ProMotionBuilderPremier ProMotion AnimationMotion Capture Cleanup
Software proficiency

Maya

Procreate

Photoshop

After Effects

Premiere

3ds Max

Illustrator

DaVinci Resolve

Unreal Engine

MotionBuilder
Productions
Video Game
Halloween: The Game
Year
2026
Role
Principal Animator
Company
Illfonic
Video Game
Arcadegeddon
Year
2023
Role
Senior Animator
Company
Illfonic
Video Game
Broken Age
Year
2014
Role
Animator
Company
Double Fine/Supergenius